And if I'm not mistaken the first game I ever played for the Game Boy. U. R. Celeb 2.53 (windows). At the time I first played this game I hadn't played the original Metroid for the NES. After playing this game I definitely wanted to try that one.
Metroid II picks up some time after the end of the original Metroid. The Galactic Federation has sent two expeditions to the planet SR388 where the Metroids were first discovered. The first was a scientific expedition that was never heard from again. So the Federation sent a rescue team but they were also never heard from.
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Concerned, the Federation dispatched Samus Aran to SR388 to exterminate every last living Metroid. The gameplay is much like the original and indeed this game introduuces one of Samus' coolest suit upgrades to be seen in future titles, the Spider Ball. Your goal is to explore SRc88 and destroy every Metroid you find. Be careful though.
Metroids come in a variety of shapes and sizes each more dangerous than the last. This game also introduces an interesting way to progress one that's never seen again so far as I know.
You will of course find yourself backtracking frequently when you get a new upgrade but there's another twist. Each area of the planet has a set number of Metroids for Samus to find and destroy. Once all the Metroids in a given area have been destroyed there's an earthquake which, strangely enough, will remove an obstacle that prevents passage to the next area.
The audio is something of a mixed bag. There are a few tunes that you'll hear throughout the game and these are quite catchy. But then there are several tunes that, rather than being actual music, are collections of sound effects that loop. There's one of these 'tunes' for each major area of the game. Then of course for the final area there's a deep, ominous tune that builds up the suspense to the final confrontation. Sound effect wise the game gets the job done. Each of Samus' weapons has its own distinctive sound.